Since I've lost all my files relating to Symphony of Death (excl. promotional material), I decided now is the time to start from scratch, and I will be subsequently posting devlogs related to Symphony of Death as I make more and more and more updates. Today, I'm focusing on making the player character, now with actual textures. And, of course the killer. And I will change the promotional material, possibly even draw it all myself. It is all to be concluded, but I feel there is a lot of room to cook here.
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Title: Symphony of Death: Starting from Scratch (DEVLOG 1)